Welcome to the blog!

Welcome! This will be my personal dev blog for IMM460, where I will post about my own contributions to my team's project, as well as about the general state of the project.

So far, I've created a greybox prototype of our game in Unity. The prototype is a very simple platformer. The camera does not move, and there are just a few platforms on the screen. Our character is able to move left, move right, and jump in order to get around. What sets this apart from your run-of-the-mill greybox platform game is the lighting. Our game concept is about a lantern character, so the player themself is always emitting light. In the prototype, this is the only light in the entire scene. It makes for a very interesting visual effect, despite everything in the scene being simple cubes. In the scene are also what will eventually be fireflies - right now they're just floating cubes. When the player touches these fireflies, their light output will either increase or decrease, depending on what color the firefly is. This will act as the health system in our game, as well as controlling what the player is actually able to see.


Our greybox prototype

Comments